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 Autograss on V-Ray for 3ds Max 2012

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PostSubject: Autograss on V-Ray for 3ds Max 2012   Sun May 22, 2011 6:26 pm

Autograss on V-Ray for 3ds Max 2012



Autograss now supports V-Ray for 3ds Max 2012.

About Autograss

Autograss is your one-click grass solution for V-Ray

Select your object, click Autograss, and you're done.
You've got photorealistic grass that renders in V-Ray for 3ds Max.

Advanced multi-threaded memory management

Autograss uses Happy Digital's advanced memory management system.
That means Autograss uses only a fixed amount of RAM no matter how much grass is in the scene,
whether it's a one-acre lawn or an entire golf course.
No crashes, no nonsense. And it's fully multi-threaded, so all your cores are driven to their full potential.

Realistic grass presets

Autograss includes eleven preset grass types covering the most commonly used grasses.
You don't need to model any grass.
The scientists at Happy Digital studied radiometrically calibrated photographs to ensure the grass presets
have true-to-life shape and color when used with V-Ray's physical cameras and sun / sky system,
from sunrise to sunset.
In addition to these presets, Autograss provides you with mapping and variation to produce special effects
like worn-out trails and lawnmower paths.

More Info...

Link : http://www.happy-digital.com/autograss/

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Autograss on V-Ray for 3ds Max 2012

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