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 Maya 2013 Extension - DX11 in Viewport 2.0

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PostSubject: Maya 2013 Extension - DX11 in Viewport 2.0    Mon Sep 24, 2012 6:46 pm

Maya 2013 Extension - DX11 in Viewport 2.0



Maya 2013 Extension: DX11 in Viewport 2.0 by Steven Roselle



With the release of Maya 2013 Extension you will now be able to boot Maya
into a DX11 display mode.
This will allow you to run DX11 (with HLSL shaders) directly in Viewport 2.0.
Check out this short demo showing the various types of shader effects that
can be created with the new HLSL-based UberShader.
- area.autodesk.com -

More Info...

Link : https://area.autodesk.com/blogs/stevenr

YouTube Link : http://www.youtube.com/user/stevenroselle




Maya 2013 Extension


Maya DX11 Viewport 2.0
Maya 2013 Extension DX11 in Viewport 2.0
Maya 2013 Extension - DX11 in Viewport 2.0

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