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 | Subject: boristheartist.com - 3DS Max Tutorial - Crusher Remake of the Movie "Battleships" by Boris Raguza Mon Apr 30, 2012 7:32 pm | |
| boristheartist.com - 3DS Max Tutorial - Crusher Remake of the Movie "Battleships" by Boris Raguza boristheartist.com - 3DS Max Tutorial - Intro to Second Series of Tutorials by Boris Raguza In this Series of tutorials I will teach you how to build a Crusher remake of the movie "Battleships" offcourse this is not how the original was made but we do our own version for fun. Its gonna Epic and long series!...- boristheartist.com - boristheartist.com - 3DS Max Tutorial - 1st part Series 2 by Boris Raguza This is the first part of Series 2, where we are going a step ahead and do a more movie like advance scene from scratch to finish.
-Modeling -Uvmaping -Preparing for Matchmoving -Matchmoving stuff thats hard to Matchmove -Simulating fragments simulation inside 3ds max using its new build in simulation engine MassFX -Building an explosion and fragments using Particle Flow -Saving files from 3ds max 2012/13 and opening them inside 3ds max 2011 -Making a FumeFX explosion -Composing the final effects... - boristheartist.com - boristheartist.com - 3DS Max Tutorial - 2nd Part of Series 2 by Boris Raguza We cover: -Preparing for Matchmoving -Matchmoving tehniques -Advance Matchmoving -Importing 3d Camera back to our 3d aplication of choice(3ds max) In this part of the tutorial we will learn how to matchmove even hardest matchmoving jobs, a secret tehnique I developed for myself to solve this problem works apsolute every time...- boristheartist.com - boristheartist.com - 3DS Max Tutorial - 3rd Part of Series 2 by Boris Raguza We build a reference 3d object of the stadium for MassFX simulation, Fumefx and shadows...- boristheartist.com - boristheartist.com - 3DS Max Tutorial - 4th Part of Series 2 by Boris Raguza We will now break this object using a script from ScriptSpot.com and using the new MassFX physx simulator for rigid objects that comes with 2012/2013 of 3ds max. - boristheartist.com - boristheartist.com - 3DS Max Tutorial - 5th Part of Series 2 by Boris Raguza In this part we will make particles with particle flow, and then use them inside Fumefx to simulate a cool explosion...- boristheartist.com - boristheartist.com - 3DS Max Tutorial - 6th Part of Series 2 by Boris Raguza And our last part where we put everything together and look back what could have been done better improved. We will compose all elements together...- boristheartist.com - More Info and Tutorials... Vimeo Link : http://vimeo.com/user10115844Link : http://www.boristheartist.com/ |
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