Blender 2.6 Modelling Tutorial - Making a Simple Model of a Car by Ian Scott
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Subject: Blender 2.6 Modelling Tutorial - Making a Simple Model of a Car by Ian Scott Sat Apr 07, 2012 10:13 pm
Blender 2.6 Modelling Tutorial - Making a Simple Model of a Car by Ian Scott
Blender 2.6 Modelling Tutorial - Making a Simple Model of a Car (Automobile) Part 1 The Car Body by Ian Scott
This tutorial is roughly based on a tutorial that was designed for another free 3D program, Wings 3D, the address of the tutorial is - en.wikibooks.org/wiki/Wings_3D/Tutorials/Box_modeling_a_car_with_all_Quad_topography
The tutorial uses basic mesh modelling techniques including extrusion to create the 'cage'. The cage is the term used in box modelling for the simple model that the subdivision surface modifier is applied to. The subdivision surface modifier rounds sharp edges, loop cuts are used to sharpen edges where required... - Ian Scott -